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SOP

Standing Operating Procedure

 v1.2

Change Log

 

[3-43] Battlefield 2 SOP v1.2

 

1.       General.

A.       Purpose.  The purpose of this Standing Operating Procedure is to ensure that members of [3-43] (new and old) are familiar with the procedure and requirements for gameplay.

B.       Updates.  This SOP is a living document and will be updated as is necessary/relevant.  Member input to the SOP is encouraged.  Submit change requests through the EDL or in the on-line forum.

C.       Use of alcohol, tobacco and (legal) stimulants are authorized for use during play.

 

2.       Pre-requisites for Play

A.       Software (Required)

(1)     Battlefield 2. Available in both CD-ROM and DVD-ROM versions.

a.       Current patch: v1.03 patch

b.       Profile should be created with the “[3-43]” clan tag prior to your callsign (e.g.  [3-43]PROFESSOR ).

(2)     Xfire.  This program facilitates the finding of teammates online and joining games.  It also has a one-click, one-kill option to join TeamSpeak Server and Battlefield 2 Server that on-line teammates are in.  See Communication section for amplification.

(3)     TeamSpeak.  See Communication section for amplification.

B.       Software (Optional)

(1)     Server Administrators will be required to download and install the Battlefield 2 Command and Control GUI client in order to perform administrative tasks on the [3-43] server.  Use of the BF2CC GUI requires the Microsoft .NET Framework extensions v1.1.

(2)     Disc imaging software (Alcohol and Daemon Tools) will allow you to make an image of your play CD/DVD and run it in a virtual CD/DVD-ROM drive, alleviating the need to find the disc each time you play.

(3)     Fraps.  Fraps is a Windows application that can be used with all games using DirectX or OpenGL technology for Benchmarking, Screen Capture, and Video Capture.  Using Fraps in conjunction with the Battlefield Recorder will allow for distribution of game video for After Action Review (and bragging) purposes.

C.       Hardware (Required). 

(1)     Microphone Headset.  It is highly recommended that you purchase and use a microphone headset for use with TeamSpeak while playing.  Most [3-43] members have stated best results (performance and voice quality) are achieved with USB headsets.

(2)     DirectX 9.0 compatible video card.  Check system requirements on BF2 homepage for recommended/compatible graphics cards.

 

3.       Communication

A.       Email Distribution List (EDL).

(1)     Summary

a.       EDL address is desertcombat(at)scudbuster.com

b.       EDL forwards messages to all current, active members

c.       EDL is maintained by PROFESSOR.  New members should send a message through the EDL with a request to be added.

(2)     Use.  The EDL is a Not Real Time (NRT) means of communication, intended to spread non-time-sensitive information to all members.  Examples include, but are not limited to

a.       Software Upgrades

b.       Practice and Game Schedules

c.       Questions and Concerns

B.       Web Site.

(1)     Web Site address is http://www.scudbuster.com/desertcombat

(2)     The purpose of the website is to post pertinent information about [3-43] and its members.  Currently, the website includes the following information

a.       News Page.  Any important news or status changes will be posted here, as well as distributed through the EDL.

b.       Member Roster.  Member roster is used to display email, Instant Messenger and Xfire contact information for [3-43] members.

c.       TeamSpeak status and IP address.

d.       Screenshots.  Still picture screen captures from games will be posted, if deemed worthy.

e.       Forum.  The forum houses a message board for members of [3-43] to discuss different topics.  In order to gain access to the “members only” group, members must register and request membership in the “Desert Combat” members group.  Once membership has been established, users may post and read messages in the “Members Only” section.

C.       BF2tracker.com

(1)     General.  BF2tracker.com is a web site which uses the BFHQ stats from the game and displays them in various different ways.  The site also has

a.       Forums with different subjects regarding BF2 (tips, tricks, tactics, troubleshooting, etc).

b.       Buddy List.  To see when teammates/friends are online or last online.

c.       Clan Tracker.  Tracks the stats of the entire clan.

(2)     Registering with the site is optional, but recommended.  Members should use their player name IAW naming convention in para 2A1b.  Once registered users will have their stats signature displayed on the 3-43 roster page.

(3)     Register with the Clan.  Members can register with the clan on the site via the “User CP” button and is located in the Tracker Control Panel.  The clan is listed as “3rd of the 43rd Air Defense Artillery”.  Password to join the clan tracker is the default password with capital first letter.

D.      Xfire.  Xfire incorporates the following into one application:

(1)     Friend Tracker.  Allows you to see who is online and what/where they are playing.

(2)     One-click Join.  Once you're ready to join members in a game, simply select the member’s name and click the Join button.  Xfire also incorporates the launching of TeamSpeak and connection to the TeamSpeak server in this one-click.

(3)     Server Browser.  Xfire's server browser is built right into the client so you don't need yet another app running while gaming.  Xfire also keeps track of your most recently visited servers, your favorites, and even member’s favorites.

(4)     Instant Messaging (in and out of game):  Unlike other IMs, you can run Xfire while playing games. In fact, you can actually send and receive messages from inside games without having to minimize or switch the game window.

(5)     File Download.  The latest mods, patches, and can be downloaded via Xfire using the exclusive, flexible and convenient peer-to-peer file network.

(6)     Statistics Tracking.  Xfire automatically keeps track of your gaming stats, such as the games you play and how many hours you've played them, and displays them on your profile page.

E.       TeamSpeak (TS).

(1)     Summary.

a.       TeamSpeak is a real-time Voice over Internet Protocol (VoIP) application.

b.       Teamspeak will be used in tandem with Xfire to coordinate server IP addresses and actions on the battlefield.

(2)     Use.

a.       TeamSpeak has two components:  Server and Client.  The server application allows clients to connect and communicate.  [3-43] members are encouraged to install both the server and client in order to facilitate VoIP when PROFESSOR’s TS Server is not active.

b.       [3-43] TeamSpeak server status is displayed on the Web Page.

c.       Anyone can run a TS server.  If the [3-43] TS server is not active, and you are trying to initiate a game, start your own and publish the IP address thru the EDL and/or Xfire.  See help file included with the application for specifics on its use.

d.       Channels.  TeamSpeak has the ability to create different channels on the server.  This is useful when members of the [3-43] are on opposite teams or operating vehicles.  The [3-43] TS server is currently experimenting with vehicle channels for attack and transport helicopters as well as.  Switching channels is possible via hot-keys:  See TeamSpeak help file for more information.  Default channels on [3-43] TS Server are:

(i)       “Lounge.”  This is the default channel for the server.  When all members of the DCC are on the same team, this channel should be used.

(ii)     “Opposition.”  Channel for use by [3-43] members on a non-USMC team.

(iii)    “Coalition.”  Channel for use by [3-43] members on USMC team.

(iv)    [Trial Vehicle Channels:  Attack Helicopter, Transport Helicopter, Special Ops which will become SOP upon validation of their usefulness by 3-43 members]

(v)     [Trial Squad Channels:  Squad channels within the teams which will become SOP upon validation of their usefulness by 3-43 members]

 

4.       Playing

A.       Scheduled Games.

(1)     Predetermined.  The founding members of the [3-43] originally decided upon the following practice/play times.  These predetermined playtimes are subject to change.  Times published are MST(Z-7)/MDT(Z-6).

a.       Thursdays 1800-UTC.  This day was originally based upon previous Post Commander’s “Family Time”.  Although “family time” is no longer policy, this predetermined day remains in effect; be advised that start times will vary on Thursdays dependant on release time for COB for all [3-43] players.

b.       Saturdays 0830-1200.

(2)     Special Schedules.  In the event of training holidays, effort should be made to schedule game times as appropriate by use of the Email Distribution List (EDL).  These Special Schedules should be coordinated NLT 24 hours in advance, if possible.

 

B.       Pickup Games

(1)     Pickup games are defined as times not previously scheduled, but two or members are online and willing to play.

(2)     Procedures.

a.       Run Xfire.  Send messages to those members who are online, asking them if they want to play.

b.       Load TeamSpeak.

(i)       Check the website.  http://www.scudbuster.com/desertcombat If a TeamSpeak server is active, join that TeamSpeak session to allow for vocal coordination for the game.

(ii)     If no TeamSpeak server is active, start one.

c.       Join server.  Join server thru Xfire and continue to let Xfire run so that others can find and join you.

 

C.       [3-43] Battlefield 2 Server (12-player, Public, Unranked). 

(1)     General.  PROFESSOR has converted old computer parts into a BF2 server which is physically located at his house.  This is an unranked server that is open to the public.  Primary use of this server will be for [3-43] members to practice/develop procedures, tactics and techniques prior to playing on public ranked servers.

(2)     Maps.  Map lists will be dynamic based upon the needs of the team.  The ability to change maps/map lists will be available to [3-43] server administrators.  Default setting is 1 rotation of each 32 player map.

(3)     Settings.  Server settings will be dynamic based upon the needs of the team.  The ability to change server settings will be available to [3-43] server administrators.  Default settings are the same as ranked servers in order to provide a similar training atmosphere.

(4)     Password.  Server password can be enabled/disabled by server administrators.  Default is no password.

(5)     BattleRecorder.  The BattleRecorder function of the server will be active by default and will store the last ten (10) rounds played.

(6)     Server Administration.  The [3-43] server is currently managed via the Battlefield 2 Command and Control (BF2CC) system.

a.       Administrators.  Server administrators will be appointed by PROFESSOR on a case-by-case basis.  Priority will go to members with longest time in service and frequency of play.  Requests for admin privileges will be forwarded thru the EDL ATTN: PROFESSOR.

b.       Administration. Server administrators will have special abilities on the server and are hierarchal in nature.  Hierarchal administrative tiers are yet to be determined.  Basic responsibilities of server admins are the following:

(i)       Keep things Clean.  Ensure good sportsmanship and proper etiquette through use of the “warn/kick/ban user” scripts.  These scripts will be used in the order listed except in cases of flagrant disregard.  In all cases, reasons for warn/kick/ban will be stated by admins.  In the event that room is needed on the server by members, users with lowest scores will be warned and then kicked to make room for members.

(ii)     Keep players happy.  Priority of administrative tasks default to members’ needs.  However, if there is no team agenda, accommodate players as best as possible using the “majority rules” settings of the server (mapvote, user kick, et cetera).

 

D.      Procedures during play.

(1)     Teamwork.  This is how the game is won.  Although the situation on the battlefield is fluid, this remains a constant.  It is essential that members join and fight in squads.

a.       Team Balancing.  Due to the lack of ammo crates and medical lockers, it is important that a good balance of player classes are represented within a squad.  This will be METT-T IAW the current situation/mission but our team will not achieve objectives if we all spawn as snipers.

b.       Squad Operations.  Joining a squad is essential for communicating events on the battlefield and for requesting supplies from the commander.  If the situation requires special action (sniper fire, special ops demolition) personnel should break squad and join a new one to retain the abilities inherent with squad-play.  Two-man fire team is the smallest permissible squad size.

c.       Commander Operations. 

(i)       Requesting Command.  Do not immediately mutiny the acting commander just because you think you can do a better job.  Ask for command and if denied, apply at the beginning of the next round.

(ii)     Mutiny.  Mutiny against commanders should be discussed via TS prior to mutiny vote initiation.  Mutiny should be initiated only in extreme cases of dereliction of duty, fratricide and/or incompetence.  Discussion prior to will allow members to posture for the mutiny vote, if it is agreed upon.

(iii)    As commander.  When in charge, BE IN CHARGE.  Use all the assets available to you for the benefit of your squad leaders.  Be accommodating to their requests and be proactive when squad leaders are silent.  UAVs should be flying, supplies should be dropping, artillery should be firing, and satellite scan “spotted” messages should be happening all the time.  As commander, your intelligence assets make the difference between seizing the objective and failure of team.

(2)     Vehicle use.  Lethality of vehicles is directly proportional to the number of teammates occupying it.  Effort will be made in all cases to load vehicles and travel as a group.

(3)     Fratricide (Team-Killing) and Friendly Fire.

a.       In the event that a member commits fratricide, the member will immediately apologize via the commo-rose.  There is no exception to this rule.  In the event of a “n00bish” indirect TK (i.e. running over friendly mines, running into artillery, chasing after grenades) light sarcasm is permitted (but discouraged) through in-game chat after commo-rose apology.  This  must be proceeded with additional typed apology.  Example for teammate running over friendly mines: “Sorry, those big red skull-n-crossbones are confusing sometimes.”

b.       In the event that a member is Team Killed, evaluation must be made prior to punishment for Team Killing.  If the Team Kill is determined to be willful misconduct, punishment is permissible.  If fratricide was self-induced, members will forgive teamkill.  If neither can be determined, members will allow the server’s punish settings to decide by waiving the vote.

 

5.       Etiquette.  [3-43] members are not only experts, but also professionals.  Therefore, proper etiquette will be observed while playing on-line.

A.       In-game chat.

(1)     Name-calling, profanity, abusive/racist/sexist comments, and arguing through the In-game chat are prohibited.

(2)     “Light” Smack-talk is authorized, but discouraged.  Actions speak louder than words, so use your keyboard time for killing the enemy and executing the mission.

(3)     References to the power and might of Air Defense Artillery should be used whenever applicable.

(4)     If TeamSpeak is unavailable, In-game chat and commo-rose should be used to facilitate coordinated movement and combined arms attacks and defense designs when possible/applicable.  It is also recommended to use the In-game chat to make the other non-members aware of situations on the Battlefield.

B.       TeamSpeak.

(1)     Unnecessary chatter will be kept to a minimum in order to facilitate effective communication.

(2)     Members will assign a hot key to mute their headset when mounting and dismounting the device on their heads.  Members will also mute during situations that will cause disruption to the net (i.e. coughing, sneezing, talking on the phone, etc).

(3)     Use proper radio procedure.

 

6.       Change Log:

A.       2005-07-16.  Original Publish date.

B.       2005-08-17.

(1)     Added stipulation that “legal” stimulants are permissible for use during gameplay.  Para 1C.

(2)     Added BF2tracker.com information.  Para 3C.

(3)     Added description of trial vehicle channels.  Para 3E2d.

(4)     Included etiquette requirement for headphone muting.  Para 5B2.

C.       2005-10-04.  Patch v1.03 Used.

 

 

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